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What Does It Take to Create a Mobile App? Something Unexpected…

So here we are.

itcher is having the last bits and bobs polished before the launch and finally the developers can utter the word ‘holiday’ without lingering in wonderment of what a holiday means.

This week I want to take the time to focus on what does it take to develop a mobile app, from the planning stages of itcher to the last line of css. After some debating in the office, it has become apparent that to build a mobile app you need to have only one thing, a team of developers with vivid imaginations.

With a smaller team you will have a bigger impact because everything is communicated clearer; everything is more structured and personal.

This is it. If you are thinking what does it take to build a mobile app? Go no further than a UX Designer, 3 developers including one senior member to assist and oversee the project and maybe a PR personnel to wrap it all up.

Once you have a strong team in place, sit back and watch your idea blossom into something you may have never expected.

With a smaller team you will have a bigger impact because everything is communicated clearer; everything is more intimate and personal. Yes it’s very stressful and there will be conflicts and a lot of screaming at the computer when javascript does not work, but stripping resources to just the essentials seems to be all the rage at the moment.

Yes it’s very stressful and there will be conflicts and a lot of screaming at the computer when javascript does not work…

You are Right

If you think that itcher is just a start-up with a limited budget, you are right, but even the biggest companies out there are focusing on the essentials. Look at this year’s Christmas adverts. Look at Sainsbury’s or Tesco. The adverts are simple low budget home video recordings that deliver such emotional impact that you can’t help but weep for 5 minutes, that’s after bracing myself the second time.

You don’t need to have a mass production or a huge budget if you have a clear goal.

What you Need to Know

First thing you need to know when working with a small team, don’t set anything in stone.

itcher has changed so many times and reversed back, this ability to stay flexible and focused on one area at a time, ensures that everyone agrees unanimously once a part of the mobile app has been developed.

Divide and Conquer. I cannot stress how important it is to ensure each person knows exactly what they are doing and what the intended results should be. This is the only way everything will click together and you will have the completed puzzle that is a functioning, smooth mobile app.

With that said, I would like to acknowledge the ambitious itcher team for their creative ideas, effort and patience and hopefully you will enjoy the mobile app as much as I have enjoyed watching the team develop it.

itcher Mag is the place for entertainment recommendations across movies, books, music and games.
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